“Let’s Play”
“Let’s play!” was a project at Roskilde University in 20 that explored how an aesthetic dimension can contribute in the making and use of digital games in an engaging way with particular focus on teaching environments.
For the final project-report we experimented with our findings – 6 principles for design – by giving it a game-like aesthetic and testing and implementing our findings in a practical way. I was in charge of the layout, style and character design for “Carl” - the host of our report!
You can find the report here.
















